Halfway Down is an accelerometer based path finding puzzle game, currently in development for mobile devices. The puzzles are solved by changing the orientation of the phone to uncover new possible paths.
I originally started building this game as a class project at USC with some friends. The idea was to create puzzles which seems unsolvable at first glance.. similar to how isometric puzzles are. But as you continue to interact with the game, you would discover a solution. The game has over 30 levels and multiple obstacles types.
You play as Wolfie, a thief.. who wants to take revenge from Stripington, his nemesis, by stealing all his jewels. Sounds fun? Stay tuned!
Over the next few months, I'm doing a major art over haul and targeting to release the game by November 2019.